Within a silence there is a story. That was probably the word that explains this undefined narrative by Mojiken Studio. A Raven Monologue, a short visual novel game that comes up with an uncommon theme of a game. This is an experimental story that possesses abundance and profound narrative.
A Raven Monologue doesn’t pop out as a fancy game. There is no music, no dialogue or even a text. It carries silence into a meaningful visual by giving the players freedom of defining the plot. Players only need to follow every step the character will take. Understand and feel every sequence of the journey.
Tale of the Silence

This is a story of someone who has the head of a Raven. Apparently, the Raven doesn’t know how to croak. The Raven will walk across sequences, carrying a birdcage along the way. He will come across distinct people each sequence. They will give the Raven something to behold and fill up his birdcage with unique items.
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You would never know what this story is all about. There is no clue about what happens. Whether it’s an eviction, lost, or personal contemplation. As an experimental story, A Raven Monologue plunges you into an emotional story without any direction. guidance, or hint. It all relies on your instinct where you are going to lead the Raven,
Keep Moving Foward

There are only two buttons when you are in the game. Forward or backward. The Raven will embark his journey as you press the forward button. As you keep moving, various people will grant the Raven some items they have. He will carry it as the story progresses.
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Each click moves you forward to a new scene where the raven encounters different townsfolk. These moments are short but filled with meaning. The pacing allows your mind to breathe and reflect between each moment, almost like flipping through pages of a wordless picture book. When you happen to reach the end of the journey, remember one thing. Don’t forget to come back.
Painting of Unspeakable Emotion

Visually, A Raven Monologue is stunning in its simplicity. Mojiken Studio uses a hand-drawn art style with strong brush strokes and warm, nostalgic colors. Each frame feels like it was painted on paper and brought to life. The characters are expressive despite their minimal design, and the backgrounds carry a melancholic yet peaceful mood.
Sound design, or rather the lack of it, plays a huge role too. There’s no music or voice acting, just silence. At first, it feels strange, but soon it becomes the game’s most powerful tool. The absence of sound makes you listen closer, to your own thoughts, to the emotions the visuals awaken. That choice turns silence into something alive, something you can almost hear.
Final Verdict of the Silence Story
A Raven Monologue may be short and silent, but it leaves a long-lasting echo in your mind. Its story of a raven who cannot croak turns into a mirror for the player, reflecting themes of expression, emotion, and quiet understanding. The simple gameplay, paired with Mojiken’s distinct visual storytelling, turns every moment into art. Even without words, it communicates more deeply than most narrative-heavy games do.
This game isn’t for players looking for action, challenge, or long playtime. Instead, it’s for those who appreciate art, symbolism, and emotion. If you’ve ever found beauty in silence or meaning in something small, A Raven Monologue will speak directly to your heart. It’s perfect for a quiet evening when you want to feel something genuine, without needing a single word to explain it.