Dinner Defenders by Reima Project is a 2D roguelike tower defense game about protecting your dinner from waves of hungry monsters. It’s chaotic, fun, and bursting with colorful chaos! Let’s dig in!
It Isn’t Over Yet

You’ve just conquered the hardest dungeon, battered and bruised, but victorious in the end. The long journey finally paid off, treasures in hand, and the night slowly falls.
In the middle of the forest, your party lights a campfire, unpacks ingredients, and starts cooking some supper. Meat sizzles, vegetables boil, and the aroma mixes with the cool, damp night air.
Everything feels peaceful… until you hear a twig snap. Then, faint whispers are heard. From afar, small red eyes glimmer between the trees. Oh no. Your group is not the only one hungry tonight!
Battle by the Campfire

You will be placing your units around the campfire in the center of the map. While trying to fend off waves of monsters desperate to taste your well-earned meal.
As the night goes on, things will escalate into a more massive battle. You can deploy up to seven units to keep your food safe. And the hungrier the monsters get, the more intense the fight becomes around the campfire.
And while the premise may sound silly for some, the gameplay feels surprisingly challenging and quite addicting. Every choice, whichever units to buy, where to place them, when to upgrade, can really mean the difference between victory and defeat.
Synergy and Strategy

Just like Reima Project’s previous game, Quacker Bros First Heist, Dinner Defenders brings an autochess style system that keeps things spicy. You can recruit new units using coins earned after each round. By combining identical units, you can strengthen them, and by pairing certain types together can unlock special synergies or traits.
Also read! Quacker Bros First Heist: Ducky Roguelike Tower Defense
The result? No two runs will ever feel the same. Sometimes you’ll nail the perfect formation you desire, other times, you’ll mess up and lose it all because of one bad purchase. But no worries, that’s part of the game’s charm.
It’s like when you first learn how to cook, sometimes the dish turns out amazing, sometimes it got burned beyond recognition, but you’ll always want to try again. Every round feels like a new experiment of recipe to reach perfection.
Feast for the Eyes

Visually, the game uses a lively pixel art style. Cute, colorful, and full of life. The screen bursts with many effects. sparks from fire, small explosions, glowing spells. Yet for some reason, it never feels overwhelming.
The slightly exaggerated little animations, goofy monster movements, and expressive visuals make the world feel alive. Reima Project clearly knows how to create visuals that are not only pretty, but full of personality.
Also read! Tiny Chaos: Chibi Bullet Heaven Roguelike Gone Chaotic!
Surprisingly Strategic
Beneath this game’s simple appearance lies a surprisingly deep strategic core and a delightful dose of chaos. It’s the kind of game that keeps you saying, “just one more round!”
So if you’re looking for something fun yet still challenging, lighthearted yet intense, this is definitely worth a taste. Despite still being demo, this is still that type of game that can get your adrenaline pumping even in your brief spare time. Because sometimes, the fiercest battles aren’t fought over gold or glory, but over a warm dinner beneath the twilight sky.
Try the game NOW!