Game Dev Indonesia

Unlock 100+ Cards for Roguelike Progression in ETERNAL HEARTS: Curse of the Endless

Aura Dyka’s

Des 10, 2025 · 4 min read
Eternal hearts thumbnail

Indonesia continues to grow its indie game reputation, and ETERNAL HEARTS: Curse of the Endless stands out as a focused blend of action combat and card-driven strategy. Developed by Anthony Wijaya, the game introduces a hybrid system that combines real-time reflex-based play with time-stopping tactical planning. This approach positions the title as a technically and design-driven entry that reflects how Indonesian developers are exploring complex genre fusion.

Wait, It’s Both?

it is both

The battle system in ETERNAL HEARTS: Curse of the Endless centers on the ability to switch between real time action and a paused tactical mode. During live combat, players control character movement, dodge enemy patterns, and manage positioning while waves of projectiles fill the screen. When needed, time can be frozen to select cards, reload abilities, and reorganize the plan for the next sequence of attacks.

This system creates a steady rhythm between pressure and control. Real time segments test reflexes and situational awareness, while the card phase emphasizes planning and resource management. Compared to games such as Hades and Slay the Spire, the structure feels like a deliberate bridge between action roguelikes and deck based strategy, giving the game a recognizable but distinct mechanical identity.

Unlock New Cards

new cards

Deckbuilding acts as the backbone of progression in ETERNAL HEARTS Curse of the Endless. Players gradually unlock and equip more than one hundred animated cards that represent attacks, defenses, movement skills, and special effects. Each card has clear functions, which makes build experimentation feel structured and accessible even to players new to the genre.

Also Read! Cookard: Cooking with Cards? Huh?

The system supports synergy driven playstyles by encouraging combinations that amplify damage, survivability, or mobility. Because runs are built around random rewards, players are pushed to adapt instead of relying on fixed patterns. This flexible structure supports both short sessions and extended play, which strengthens the game’s replay driven identity.

Environmental Variety

The game world of ETERNAL HEARTS: Curse of the Endless uses a dark fantasy structure split into multiple themed regions. Players travel through twisted forests, high cliff zones, and barren desert paths that are assembled through procedural generation. This design ensures that each run changes room layouts, enemy placements, and event flow.

Environmental variety supports long term engagement because visual transitions also affect combat pacing. Narrow forest paths encourage close combat and tighter dodging, while open desert zones create space for long ranged attacks and movement skills. The world design actively shapes how players use their decks and timing decisions, instead of acting as a simple visual backdrop.

Deeper Lore Dive

Deeper lore dive

The narrative framework of ETERNAL HEARTS: Curse of the Endless focuses on legacy and inheritance. Players take the role of the twelfth hero of Caelum. This hero is chosen by a divine force to face a growing threat. Earlier heroes failed in their mission. Their souls now exist as corrupted entities across the world.

Also Read! Kumitantei: Old-School Slaughter Brings Retro Terror to Life

Progression centers on freeing these legendary figures. Their powers are then added to the player’s abilities. Each liberated hero unlocks new tactical options and expands the world’s context. This structure builds continuity between runs. It also reinforces the idea that every attempt moves the larger story forward.

Set The Vibe

Set the vibe

The visual identity of ETERNAL HEARTS: Curse of the Endless relies on stylized 2D art with a focus on clarity and motion. Character animations remain readable even during high density projectile patterns. Card animations use strong color contrast and defined silhouettes to ensure that active effects can be tracked in real time.

Color usage leans toward darker backdrops with sharp visual highlights for abilities and enemy attacks. This choice keeps the battlefield clear without overwhelming the player’s perception. Sound and music design complement this approach by supporting focus and pacing, creating a steady sense of momentum during both combat and planning phases.

Get It ASAP!

The current release path for ETERNAL HEARTS Curse of the Endless focuses on its presence on Steam, where players can follow updates and add the game to their wishlist. The title continues to gain visibility as more players discover its hybrid combat and deckbuilding structure. It is marked as coming soon on Steam, so wishlist it now to stay updated and be ready at launch!

 

Reference:
Anthony Wijaya – Game Developer
ETERNAL HEARTS: Curse of the Endless Steampage
ETERNAL HEARTS: Curse of the Endless Websites
ETERNAL HEARTS: Curse of the Endless Trailer

#action roguelike #bullet hell #Card battler #dark fantasy #deckbuilding #game #Indonesian indie games #PC games #procedural levels

Aura Dyka’s

Contributing Writer

Work in progress, but enjoying the process.

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