Menjadi seorang game developer pemula di Indonesia seringkali dihadapkan pada dua tantangan besar yaitu masalah kebuntuan dan kesalahan fatal dalam proses pengembangan. Untuk membantu Anda, Lucky Putra Dharmawan, seorang game developer sukses dan CEO Eternal Dream Studio (@lucky_holmes), berbagi pandangan dan solusi praktis berdasarkan pengalamannya sendiri. Jalan Sepi Seorang Developer dan Kekuatan Komunitas […]
The Lingering: Graveyard Visit is an Indonesian horror game from Storytale Studios, brings a haunting atmosphere, nostalgic PS2-style visuals, and an emotional story of trauma and ritual. Here’s the full review. No Ordinary Graveyard Visit In The Lingering: Graveyard Visit, you will be playing as Eki, an 11-year-old boy visiting his father’s grave. What begins […]
Di dunia game lokal Indonesia, kreativitas memang nggak ada habisnya. Salah satunya hadir lewat Babol the Walking Box, karya unik dari Gamecom Team yang rilis di Steam sejak 26 Juni 2021. Game ini bawa kamu menjelajahi dunia kotak penuh warna, dari padang pasir sampai gunung bersalju, sambil menghadapi tantangan seru di setiap langkah. Petualangan di […]
Pikabuu The Frozen Food is a mini horror game by Joykeratif. Just like their previous titles, it delivers a nostalgic PS1-style aesthetic, a short but intense story, and multiple endings that change based on your choices. Get ready to feel the tension inside a mystery-filled freezer! John’s Tough Life Ever imagined what it’s like to […]
Banyak developer game di Indonesia mengalami hal serupa. Mereka sudah membuat game dengan visual menarik, gameplay seru, dan konsep unik. Tapi begitu dirilis, game nya sepi pemain. Padahal dari sisi teknis, semuanya sudah terasa solid. Apa yang salah? Menurut Lucky Putra Dharmawan, praktisi di industri game, masalahnya bisa jadi bukan di game nya. Tapi di […]
Naomi dari Tombol Start kali ini terjun ke arena brutal dan lucu bareng Khuga Bash!, game lokal bergenre multiplayer action brawler dari Khuga Labs. Di game ini, kamu bakal ngontrol kucing-kucing imut tapi sadis yang siap hajar-hajaran buat jadi juara sejati di Khugaverse. Setiap pertarungan serasa chaos yang terorganisir. Kombo cepat, jurus unik, dan boss-boss […]
A lot of beginner game developers get way too ambitious with their first project. In one of his Reels, Lucky Holmes shares 3 common mistakes you must avoid so your game doesn’t flop before it even launches! We Were All Beginners Everyone has undoubtedly experienced making their first project. Whether it’s writing a novel, creating […]
Di tengah banjirnya game aksi cepat dan visual 3D yang makin realistis, Azure Saga: Pathfinder hadir sebagai pelepas rindu JRPG klasik. Game lokal buatan MassHive Media ini menunjukkan bahwa nuansa retro masih punya tempat di hati gamer modern. Dengan gaya visual 2.5D dan sistem turn-based yang solid, petualangan sci-fi ini terasa akrab tapi tetap segar. […]
Banyak developer pemula langsung terlalu ambisius waktu bikin game pertama. Lewat Reels nya, bang Lucky bagikan 3 kesalahan umum yang harus kamu hindari supaya game mu gak gagal sebelum rilis! Semua Pernah Jadi Pemula Kita semua pasti pernah ngerasain yang namanya bikin project pertama. Entah itu nulis novel, bikin video, atau dalam konteks ini, bikin […]
Sometimes, even the coolest-looking games flop. They show off stunning visuals, smooth mechanics, and unique ideas— yet players ignore them. For many indie developers, this stings. They spend months, even years, only to launch something that no one notices. Lucky Putra Dharmawan, founder of Eternal Dream Studio, understands this well. He once released a game […]
In the world of indie game development, success doesn’t always begin with revenue. For many creators, especially those just starting out, the first breakthrough comes from strategic choices— not financial ones. This was the case for Lucky Putra Dharmawan, founder of Eternal Dream Studio, who turned an unpaid opportunity into a defining moment for his […]
In the world of indie game development, the idea of failure often looms large. But for Adam Ardisasmita, Founder of Arsanesia, failure isn’t something to avoid— it’s something to embrace. When reflecting on their past releases, Adam shared a mindset that many developers can learn from: “We never really saw any of our games as […]