Tombol Start Media

Dreaming of Starting a Game Studio? Don’t Rush Into Making It a Legal Company

What is LLC

Many aspiring game developers dream of building their own game studio. Some are even eager to immediately register a legal entity—hoping it will make them look more professional to clients, partners, or investors. But rushing into formalizing a company can actually backfire on your career in the game industry. @lucky_holmes_, a long-time game developer and […]

Do You Need to Know How to Code to Make a Game? Not Necessarily!

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“I met many people who could make games, even though they couldn’t code at all.” – Lucky Putra Dharmawan Such statements may sound surprising to some people. Isn’t making games synonymous with writing long lines of code, learning complex algorithms, and dealing with endless bugs? As it turns out, that’s not always the case. The […]

Bikin Game Harus Bisa Coding? Ngga Juga, Kok!

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Kalimat dibawah ini mungkin terdengar mengejutkan bagi sebagian orang. Bukankah bikin game itu identik dengan menulis kode panjang, belajar algoritma yang rumit, dan pusing menghadapi bug yang tak kunjung selesai? Ternyata, kenyataannya tidak selalu begitu. Dunia game jauh lebih luas dari sekadar urusan coding. Lewat pengalaman lima tahun di industri game, Lucky Putra Dharmawan membagikan […]

Bikin Game Seperti Genshin Impact? Resource Developer Indonesia Belum Sampai

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Di tengah populernya game open-world seperti Genshin Impact, pertanyaan ini sering muncul di kalangan gamer lokal:“Kenapa sih developer Indonesia belum bikin game sekelas itu?” Video dari Lucky Putra Dharmawan, seorang praktisi dan pengamat industri game lokal, membahas pertanyaan ini secara jujur dan tajam. Jawabannya tidak sesederhana “karena tidak mampu.” Masalah sebenarnya terletak pada resource pengembangan […]

Game Kamu Sudah Keren, Tapi Sepi Pemain? Mungkin Masalahnya Ada di Cara Pikirnya

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Banyak developer game di Indonesia mengalami hal serupa. Mereka sudah membuat game dengan visual menarik, gameplay seru, dan konsep unik. Tapi begitu dirilis, game nya sepi pemain. Padahal dari sisi teknis, semuanya sudah terasa solid. Apa yang salah? Menurut Lucky Putra Dharmawan, praktisi di industri game, masalahnya bisa jadi bukan di game nya. Tapi di […]

Making Your First Game? Avoid These 3 Fatal Mistakes!

First Game Mistake

A lot of beginner game developers get way too ambitious with their first project. In one of his Reels, Lucky Holmes shares 3 common mistakes you must avoid so your game doesn’t flop before it even launches! We Were All Beginners Everyone has undoubtedly experienced making their first project. Whether it’s writing a novel, creating […]

Bikin Game Pertama? Hindari 3 Kesalahan Fatal Ini!

Kesalahan Game Pertama

Banyak developer pemula langsung terlalu ambisius waktu bikin game pertama. Lewat Reels nya, bang Lucky bagikan 3 kesalahan umum yang harus kamu hindari supaya game mu gak gagal sebelum rilis! Semua Pernah Jadi Pemula Kita semua pasti pernah ngerasain yang namanya bikin project pertama. Entah itu nulis novel, bikin video, atau dalam konteks ini, bikin […]

Why Cool-Looking Indie Games Still Flop: Lucky’s Wake-Up Call

A smiling man with glasses and a green overshirt stands beside a quote card. The quote says, “Sometimes we forget the important thing— we make games for others, not just for ourselves,” attributed to "lucky_holmes." The background features a dark hexagonal pattern with red lighting accents. The image is tagged with the handle "@tombolstart."

Sometimes, even the coolest-looking games flop. They show off stunning visuals, smooth mechanics, and unique ideas— yet players ignore them. For many indie developers, this stings. They spend months, even years, only to launch something that no one notices. Lucky Putra Dharmawan, founder of Eternal Dream Studio, understands this well. He once released a game […]

From First Game to First Win of @lucky_holmes_

A smiling man with glasses and a green jacket stands next to a quote box. The quote reads: “I didn’t get paid a single cent for my first client project, and that was my decision.” The username above the quote is "lucky_holmes." The background features a black hexagonal pattern with red highlights. The image is branded with the Instagram handle "@tombolstart."

In the world of indie game development, success doesn’t always begin with revenue. For many creators, especially those just starting out, the first breakthrough comes from strategic choices— not financial ones. This was the case for Lucky Putra Dharmawan, founder of Eternal Dream Studio, who turned an unpaid opportunity into a defining moment for his […]

The Game That Didn’t Win— But Changed Everything

A smiling individual wearing a blue hoodie with a white t-shirt underneath is positioned against a textured black background. The text displayed reads: "For us at Arsanesia, every release either succeeds—or teaches us something." The individual's name is shown as "ardisaz."

In the world of indie game development, the idea of failure often looms large. But for Adam Ardisasmita, Founder of Arsanesia, failure isn’t something to avoid— it’s something to embrace. When reflecting on their past releases, Adam shared a mindset that many developers can learn from: “We never really saw any of our games as […]

Clair Obscure: Expedition 33 – Game Epik yang Hanya Dibuat oleh 30 Orang? Ini Faktanya!

Clair Obscur Cuma Dibuat Oleh 30 Orang

Apa benar game se-epik Clair Obscure: Expedition 33 hanya dibuat oleh 30 orang? Kedengarannya mustahil, tapi itulah kenyataannya. Game ini menjadi sorotan dalam dunia industri game internasional karena kualitas visual dan desain gameplay-nya yang sangat memukau. Namun yang membuat banyak orang terkejut adalah fakta bahwa game Clair Obscure: Expedition 33, dikembangkan oleh tim kecil hanya 30 […]

STOP! Jangan Daftarkan Studio Game ke PT Sebelum Kamu Tahu Hal ini!

Lucky Holmes Tips & Tricks

Banyak orang bermimpi membangun studio game mereka sendiri. Tak sedikit juga yang sudah tak sabar ingin segera membuat perusahaan berbadan hukum, supaya bisa tampil profesional di mata klien, partner, atau investor. Namun, langkah terburu-buru ini justru bisa jadi bumerang bagi karier kamu di industri game. @lucky_holmes_, seorang pimpinan di salah satu studio game developer yang […]