Kategori: Rubik

Cara Masuk Industri Game: Kisah Sukses Adam Ardisasmita

Lucky Wibowo
Banyak talenta bercita-cita tinggi, namun seringkali bingung mencari cara masuk industri game. Berbagai pertanyaan seputar cara memulai, membentuk tim, dan mendapatkan modal kerap menjadi tembok besar. Akan tetapi, Adam Ardisasmita, CEO dan Co-founder dari studio game Arsanesia, menunjukkan satu jalur yang bisa menjawab semua tantangan itu sekaligus, sebuah jalur yang ia buktikan sendiri kesuksesannya. Kompetisi […]

Do You Need to Know How to Code to Make a Game? Not Necessarily!

Jagaddhita Arya
“I met many people who could make games, even though they couldn’t code at all.” – Lucky Putra Dharmawan Such statements may sound surprising to some people. Isn’t making games synonymous with writing long lines of code, learning complex algorithms, and dealing with endless bugs? As it turns out, that’s not always the case. The […]

Kalau Mau Game Kamu Dimainin, Pikirkan Ini Dulu

Aura Dyka’s
Banyak game developer lokal bikin game yang keren, dari segi artstyle, mekanik, sampai konsep. Tapi tetap aja nggak ada yang mainin. Masalah ini nggak cuma kamu yang ngalamin. Lucky Putra Dharmawan, CEO dari Eternal Dream Studio, juga pernah ada di posisi yang sama. Waktu itu, dia ngerilis game pertamanya. Secara kualitas, udah sesuai visi. Visual […]

Project Unseek Gagal? Justru Jadi Titik Balik Arsanesia

Aura Dyka’s
Di dunia pengembangan game indie, bayang-bayang kegagalan sering kali terasa besar. Namun bagi Adam Ardisasmita, Founder Arsanesia, kegagalan bukanlah hal yang harus dihindari—melainkan sesuatu yang justru perlu dipeluk. Saat mengenang berbagai perilisan game sebelumnya, Adam membagikan sudut pandang yang bisa dipelajari banyak developer: “Kami tidak pernah benar-benar melihat game kami sebagai kegagalan. Bagi Arsanesia, setiap […]

Clair Obscure: Expedition 33 – An Epic Game Made by Just 30 People?

Davitd Lukman
Is it true that only 30 people developed Clair Obscure: Expedition 33, a game that has magnificent and enchanting visuals and gameplay? It might sound impossible, but it is what actually happened.The game has become a major talking point in the global gaming industry due to its stunning visuals and impressive gameplay design. But what’s […]

Beginner Game Developers: How to Deal with Stuck & Mistakes!

Lucky Wibowo
Becoming a beginner game developers in Indonesia often presents two major challenges, like getting stuck and making mistakes during the development process. To help you out, Lucky Putra Dharmawan, a successful game developer and CEO of Eternal Dream Studio (@lucky_holmes), shares his insights and practical solutions based on his own experience. The Lonely Road of […]

Game Developer Pemula: Tips Atasi Kebuntuan & Kesalahan Fatal!

Lucky Wibowo
Menjadi seorang game developer pemula di Indonesia seringkali dihadapkan pada dua tantangan besar yaitu masalah kebuntuan dan kesalahan fatal dalam proses pengembangan. Untuk membantu Anda, Lucky Putra Dharmawan, seorang game developer sukses dan CEO Eternal Dream Studio (@lucky_holmes), berbagi pandangan dan solusi praktis berdasarkan pengalamannya sendiri. Jalan Sepi Seorang Developer dan Kekuatan Komunitas     […]

The Lingering Graveyard Visit: Indonesian Horror Game on Grave Visit and Mysteries of Rituals

Muhammad Aziz Alfajri
 The Lingering: Graveyard Visit is an Indonesian horror game from Storytale Studios, brings a haunting atmosphere, nostalgic PS2-style visuals, and an emotional story of trauma and ritual. Here’s the full review. No Ordinary Graveyard Visit In The Lingering: Graveyard Visit, you will be playing as Eki, an 11-year-old boy visiting his father’s grave. What begins […]